Changelog 10/29 - 11/5
- Ash Garden
- Nov 5, 2020
- 1 min read
Ash Garden Changelog 10/29 - 11/5
Puzzle Overhaul
Modified or remade ~27 levels to achieve a better teaching / difficulty curve balance
Decorated most of the levels
New script draft (not recorded or implemented)
Presents the narrative as the kid retelling the events of the game, with the kid’s older self taking on a narrator role
Audio queue system
Minor fixes / changes
Kid can now pick up the cat
Text indicating controlled character now matches color of controlled character
Bug Fixes
Holding flower pot and then interacting with pail now creates a beanstalk
Moving off of a timer tile at 1 no longer kills you
Switching back no longer sometimes requires multiple key presses
Beanstalk behavior fixes
Death to fire no longer counts the level set progress when it shouldn’t
Can no longer go into placemode when you’re not holding anything
Cat swipe no longer sometimes scoots objects by 2
Characters and objects now move faster
People can hold control inputs to move more fluidly
Goal no longer brings you to next level too abruptly
Cat now falls with a crate she is resting on
Crate on top of light object now deletes it
Crate on top of cat now resets level
Resetting level no longer increases level counter
Levels no longer load 3 times instead of 1
Multiple level sets appear sometimes when only 1 should
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