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Ash Garden is a turn-based puzzle game in which a young kid and her cute cat must escape from an advancing wildfire. Switch between the Kid and Cat characters and use their unique capabilities to solve puzzles, navigate the terrain, and reach the end of each level before the wildfire catches up to them.
CREDITS
We are a group of Interactive Media and Game Development graduate students at Worcester Polytechnic Institute. This project was developed for our Game Design Studio class in Fall of 2020.
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Josiah Boucher: Level Design, Programming
Tianheng (Sandman) Chang: Concept Art
Andrew Nichols-Melton: Quality Assurance, Programming
Issa Marc Shulman: Writing, Set Design, Artistic Direction
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